![]() # 24: Never Drink Again - impossible to miss The first day:# 23: Become A Fire Ghost - impossible to miss # 16: Still Funny Though - talk to your father until a new drawing appears. If charcters could not notice the tattoo, hold down "esc", go to the menu and try again By the way, if you get a stick in a cockroach, you will get an achievement. # 15: Tattoo - when you find your hand, try using your wand to turn your hand with the whrist down, then close the sleeve and poke the tattoo with the wand until the heroes pay attention to it. # 14: Arm On Sidewalk - impossible to miss # 13: Greggory's Pizza Scale - impossible to miss Repeat until the Gregg's words is "pretty good" If you have not received this assessment, then, without completing the dialogue, hold "esc" until you exit to the main menu, load up and get back to the beginning of the practice for another attempt. In the first playthroug we will try to play all the songs well, at the end of each Gregg must say that it was "pretty good". # 12: Die Anywhere Else (Good) - there are two variations of this sketch, the result depends on how we play in the first playthroug. ![]() # 11: Gregg Rulz Ok? - impossible to miss # 10: Big Skeleton - walk past the statue next to Lori # Action: talk to Lori - the mouse is located near the statue # 9: This Place Is Falling Apart - as soon as you move to the next location, you will see steps up at the very beginning. # 8: Did U Get My Texts, Bea? - on the same location there is a house with a statue on the wall, climb there and interact with the statue until a sketch appears # Action: talk to Selmers, she sits on the porch in a pink hoody on the right of the location The first day:# 7: Houses - impossible to miss Special actions will be indicated in the manual - perform them, otherwise some sketches will be impossible to obtain. To make it more convenient, you can save the text of the manual in a text file on a computer and then delete the "#" symbol before each sketch number after receiving it - so if you miss something, you can easily understand what it is.Īfter you get the sketch, just in case, wait for autosave (when moving to the next location, for example), there were no problems with sketches that do not count, but why risk it? It is impossible to get all the sketches in one playthroug, but the list of received sketches is maintained for all playthrougs, it will be saved even if you select the function "Erase the save" in the settings.Īt least two full playthroug and two partial ones are required. Some are obtained automatically, and for some you will have to perform special actions, for example, to complete a quest. Apparently 1259 is also the year when Japan's Shōka era ended, which is a right shocker.In this game there are a huge number of sketches that Mae draws in the course of the walkthroug. 1259 is, I'm told, a highly cototient number - which sounds pretty spooky to me. ![]() People in the USA get to rock out with a pure kvlt price for Halloween, see. Night In The Woods is very slightly on sale on Steam, down to £12.59/€16.79/$16.66. But I guess they'll be bundled together tidily. ![]() ![]() Those two are currently pay-what-you-want from Itch, with no minimum price, so you can play them right now anyway. The Weird Autumn Edition will also give folks the two little side games Longest Night and Lost Constellation. New and improved things? A good game getting better? Okay! What exactly the update will bring is something of a mystery for now. Promising "new weird", "new crimes", and "old tales", they say to "think of it as the Night In The Woods director's cut." I've just about come to terms with the initial coming-of-age crisis so sure, I should be up for more when the free update hits on December 13th. The wonderful Night In The Woods will receive "a whole bunch of new content" later this year with its 'Weird Autumn Edition' update, developers Infinite Fall have announced. ![]()
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